Everyone must say “cheers” before drinking. If you dont, drink twice.
BLUE DECKTIER 1
Anyone who rolls a 7 drinks.
BLUE DECKTIER 1
Anyone who touches their face drinks.
BLUE DECKTIER 1
Anyone who checks their phone drinks.
BLUE DECKTIER 1
Anyone who says “yeah-nah” drinks.
BLUE DECKTIER 1
Clap before each drink, if you don't add an extra drink.
BLUE DECKTIER 1
Anyone who swears drinks.
BLUE DECKTIER 1
Anyone who stands up drinks.
BLUE DECKTIER 1
Anyone who rolls a double takes a shot.
BLUE DECKTIER 1
Anyone who says “mate” takes a drink.
BLUE DECKTIER 1
Anyone who asks a question drinks.
BLUE DECKTIER 1
Anyone who says “_________________________________” drinks.
BLUE DECKTIER 2
You can't use anyones name if you do you drink.
BLUE DECKTIER 2
Everyone must speak in an accent. Caught without an accent = SHOT!
BLUE DECKTIER 2
Anyone who rolls even must take a drink.
BLUE DECKTIER 2
Anyone who forgets to say “thank you” after drinking drinks again.
BLUE DECKTIER 2
Anyone who says “what” drinks twice.
BLUE DECKTIER 2
Anyone who rolls under 5 drinks.
BLUE DECKTIER 2
Anyone who speaks without raising their hand drinks.
BLUE DECKTIER 2
Anyone who forgets to salute before speaking drinks.
BLUE DECKTIER 2
Anyone who laughs must drink.
BLUE DECKTIER 2
Anyone who touches the table drinks.
BLUE DECKTIER 2
Anyone who says “I don’t know” drinks.
BLUE DECKTIER 2
Anyone who rolls a 1 must compliment someone. Snake eyes compliment everyone at the table.
BLUE DECKTIER 2
Anyone who forgets to speak in third person drinks.
BLUE DECKTIER 2
Everyone chooses a word anyone who repeats another player’s word drinks.
BLUE DECKTIER 2
Anyone who says “bro” drinks.
BLUE DECKTIER 3
Every time someone drinks, they must choose another player to drink with them.
BLUE DECKTIER 3
Anyone who laughs drinks twice.
BLUE DECKTIER 3
Anyone who stands up must finish their drink.
BLUE DECKTIER 3
All drink punishments are doubles; the player of this card is immune to the rules.
BLUE DECKTIER 3
Anyone who rolls doubles forces everyone else to drink.
BLUE DECKTIER 3
Anyone who speaks must end their sentence with “your majesty”.
BLUE DECKTIER 3
Anyone who touches their drink without having to drink, shots.
BLUE DECKTIER 3
Anyone who speaks louder than a whisper drinks.
BLUE DECKTIER 3
Anyone who makes eye contact with the player of this card drinks.
BLUE DECKTIER 3
Anyone who rolls a 3 must swap spaces with someone.
BLUE DECKTIER 3
Anyone who rolls a 10 must finish their drink.
BLUE DECKTIER 3
When passing another player you both drink.
GREEN DECKTIER 1
Flip a coin; call it. Wrong = drink.
GREEN DECKTIER 1
Say a tongue twister cleanly.
GREEN DECKTIER 1
Do 5 squats or drink.
GREEN DECKTIER 1
Choose a number between 1-12. Roll 2 dice and drink the difference.
GREEN DECKTIER 1
Touch your toes or drink.
GREEN DECKTIER 1
Balance a coin on your forehead for 5 seconds.
GREEN DECKTIER 1
Tell a joke; if no one laughs, SHOT.
GREEN DECKTIER 1
Do an animal impression. If no one can guess it you drink.
GREEN DECKTIER 1
Do a dramatic reading of your last text message.
GREEN DECKTIER 1
Do 10 star jumps or drink.
GREEN DECKTIER 1
Give someone a Tier 1 challenge card; if they complete it, you take a sip.
GREEN DECKTIER 1
Give a challenge card to the player on your right. If they fail it they take a drink. If you cant give them a challenge card you take a drink.
GREEN DECKTIER 1
Give someone a challenge card; if they fail, they drink.
GREEN DECKTIER 1
Give a challenge card to any player; if they succeed, they move forward 1. They must do the new space. If no card is on the new space they may place one down.
GREEN DECKTIER 2
Stand on one foot until your next turn. If you fail, Shot!
GREEN DECKTIER 2
Do 10 push-ups or drink twice.
GREEN DECKTIER 2
Recite a tongue twister three times fast.
GREEN DECKTIER 2
Hold a plank until the next player finishes their turn.
GREEN DECKTIER 2
Do a 10-second freestyle rap or drink.
GREEN DECKTIER 2
Say the alphabet backwards.
GREEN DECKTIER 2
Drink without using your hands. If you use your hands, Shot!
GREEN DECKTIER 2
Do a 10-second plank on one arm or drink!
GREEN DECKTIER 2
Do a dramatic monologue about something that's not supposed to be dramatic.
GREEN DECKTIER 2
Do a 10-second impression of someone at the table.
GREEN DECKTIER 2
Hold a squat for 20 seconds.
GREEN DECKTIER 2
Do a 10-second interpretive dance.
GREEN DECKTIER 2
Give someone a Tier 2 challenge card; if they fail, they drink twice. If you can't draw cards until you can.
GREEN DECKTIER 2
Give someone a challenge card; if they succeed, you drink.
GREEN DECKTIER 2
Give a challenge card to any player; if they refuse, they skip their next turn and take a shot.
GREEN DECKTIER 3
Do an impression of a celebrity. Those who cant' guess it take a drink. If no one can guess it you take a shot.
GREEN DECKTIER 3
Hold a plank for a full round. Fail = SHOT!
GREEN DECKTIER 3
Do 20 push-ups or drink twice.
GREEN DECKTIER 3
Balance on one foot for a full round. Fail = SHOT!
GREEN DECKTIER 3
Do a 15-second freestyle rap about another player. Fail = SHOT!
GREEN DECKTIER 3
Hold your breath for a minute. Fail = SHOT!
GREEN DECKTIER 3
Do a 10-second plank with one leg raised. Fail = SHOT!
GREEN DECKTIER 3
Do 15 burpees. Fail = SHOT!
GREEN DECKTIER 3
Do a 20-second interpretive dance. Fail = SHOT!
GREEN DECKTIER 3
Try to juggle three items for 10 seconds. Fail = SHOT!
GREEN DECKTIER 3
Do a 10-second handstand. Fail = SHOT!
GREEN DECKTIER 3
Do a 30-second squat hold. Fail = SHOT!
GREEN DECKTIER 3
Do a 20-second dramatic monologue. Fail = SHOT!
GREEN DECKTIER 3
Balance your drink on your head for 10 seconds. Fail = SHOT!
GREEN DECKTIER 3
Give someone a Tier 3 challenge card; if they fail, they move back 3 spaces.
GREEN DECKTIER 3
Give a challenge card to any player; if they succeed, they steal one of your cards.
GREEN DECKTIER 3
Give someone a challenge card; if they refuse, they drink 4.
ORANGE DECKTIER 1
Pick someone to drink with you.
ORANGE DECKTIER 1
Swap drinks with someone for one turn.
ORANGE DECKTIER 1
Give someone a compliment or drink.
ORANGE DECKTIER 1
Choose someone to move forward 1 space. They must do the new space. If no card on the new space they may place one down.
ORANGE DECKTIER 1
Choose someone to move backward 1 space. They must do the new space. If no card on the new space they may place one down.
ORANGE DECKTIER 1
Choose someone to take a drink.
ORANGE DECKTIER 1
Trade a card with someone.
ORANGE DECKTIER 1
Choose someone to do a tiktok dance.
ORANGE DECKTIER 1
Choose someone to do a 5-second plank.
ORANGE DECKTIER 1
Choose someone to roll the dice; if they roll even, you drink. Odd they drink.
ORANGE DECKTIER 1
Choose someone to swap seats with.
ORANGE DECKTIER 1
Choose someone they must copy everything you say until your next turn.
ORANGE DECKTIER 1
Choose someone to take a drink every time you do until your next turn.
ORANGE DECKTIER 1
Choose someone to speak in an accent until their next turn. Fail = Shot
ORANGE DECKTIER 1
Choose someone, everyone else has 30 seconds to make them laugh, if they laugh SHOT! If they don't everyone takes a drink
ORANGE DECKTIER 2
Steal a random card from someone.
ORANGE DECKTIER 2
Swap positions with any player.
ORANGE DECKTIER 2
Nominate someone to do a Tier 1 or 2 challenge on the board.
ORANGE DECKTIER 2
Choose someone to drink twice.
ORANGE DECKTIER 2
Choose someone to skip their next turn.
ORANGE DECKTIER 2
Choose someone to roll; if they roll odd, they drink twice.
ORANGE DECKTIER 2
Choose someone to move forward 3 spaces. They must do the new space. If no card on the new space they may place one down.
ORANGE DECKTIER 2
Choose someone to move backward 3 spaces. They must do the new space. If no card on the new space they may place one down.
ORANGE DECKTIER 2
Choose someone to do a 10-second dance.
ORANGE DECKTIER 3
Pick a player; they must do the next challenge you land on.
ORANGE DECKTIER 3
Move any player forward or backward 5 spaces. They must do the new space. If no card on the new space they may place one down.
ORANGE DECKTIER 3
Choose someone to discard a tier 3, a tier 2 and a tier 1 card.
ORANGE DECKTIER 3
Choose someone to drink 3 times.
ORANGE DECKTIER 3
Choose someone they skip two turns.
ORANGE DECKTIER 3
Choose someone to swap positions with you.
ORANGE DECKTIER 3
Choose someone to drink every time you drink until your next turn.
ORANGE DECKTIER 3
Choose someone to roll; if they roll under 5, they drink 3.
ORANGE DECKTIER 3
Choose someone to move to the nearest red space. They must do the challenge.
ORANGE DECKTIER 3
Give someone a Tier 3 challenge card; if they fail, they shot 2.
ORANGE DECKTIER 3
Give a challenge card to any player; if they succeed, they move forward 3 spaces. They must do the new space. If no card is on the new space they may place one down.
ORANGE DECKTIER 3
Give someone a challenge card; if they refuse, they take 2 shots and lose their next two turns.
ORANGE DECKTIER 3
Give a challenge card to the player of your choice; if they complete it, you shot 2 times.
RED DECKTIER 1
Take 2 drinks.
RED DECKTIER 1
Move back 1 space. You must do the new space. If no card on the new space they may place one down.
RED DECKTIER 1
Skip your next turn.
RED DECKTIER 1
Give a card to someone.
RED DECKTIER 1
Take a drink for every Blue rule currently active.
RED DECKTIER 1
Roll a die; take that many drinks.
RED DECKTIER 1
Take a drink every time someone rolls even until your next turn.
RED DECKTIER 1
Move to the nearest Blue space. You may replace that with another blue card from your hand.
RED DECKTIER 1
Take a drink every time someone says “mate”.
RED DECKTIER 1
Move back 2 spaces. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 1
Take a shot and compliment someone.
RED DECKTIER 1
Nominate another player. You both take a shot and swap spaces.
RED DECKTIER 1
Take a shot and roll again.
RED DECKTIER 1
Take a shot and skip your next roll.
RED DECKTIER 1
Take a shot and give someone else a shot.
RED DECKTIER 1
Take a shot and move backward 1 space. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 1
Give someone a Tier 1 challenge card from your hand; if you can’t, take 2 drinks.
RED DECKTIER 1
Choose a player and give them any Green challenge card from your hand; if you can’t, take 2 drinks.
RED DECKTIER 1
Give a challenge card to the player on your left; if they complete it, you drink.
RED DECKTIER 1
Give someone a challenge card; if they refuse it, they take 2 shots.
RED DECKTIER 2
Drink 3 times.
RED DECKTIER 2
Move back 3 spaces. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 2
Lose your next two turns.
RED DECKTIER 2
Discard your highest-tier card.
RED DECKTIER 2
Move to the nearest Red space. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 2
Drink every time someone rolls odd until your next turn.
RED DECKTIER 2
Move back to the start.
RED DECKTIER 2
Swap all your cards with someone.
RED DECKTIER 2
Take 2 drinks and move back 2 spaces. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 2
Take 3 drinks and skip your next turn.
RED DECKTIER 2
Choose another player, you both take 2 drinks.
RED DECKTIER 2
Move to the nearest Orange space. You must do the new space.
RED DECKTIER 2
Take 3 drinks and roll again.
RED DECKTIER 2
Take 3 drinks and swap seats with someone.
RED DECKTIER 2
Take 3 drinks and discard a random card.
RED DECKTIER 2
Give someone a Tier 2 challenge card; if they fail it, they take 3 drinks.
RED DECKTIER 2
Give a challenge card to any player; if they succeed, you move back 2 spaces. You must do the new space. If there is no card down you may put one down.
RED DECKTIER 2
Give someone a challenge card from your hand; if you have none, reveal your hand, draw 3 cards and drink.
RED DECKTIER 2
Give a challenge card to the player furthest ahead in the ring.
RED DECKTIER 3
Finish your drink.
RED DECKTIER 3
Move to the inner ring.
RED DECKTIER 3
Lose your next three turns.
RED DECKTIER 3
Discard your entire hand.
RED DECKTIER 3
Drink every time ANYONE drinks until your next turn.
RED DECKTIER 3
Drink every time someone rolls doubles.
RED DECKTIER 3
Drink every time someone laughs.
RED DECKTIER 3
Take a drink for every 2 spaces someone moves until your next turn.
RED DECKTIER 3
Move to the nearest Red space and take 3 drinks.
RED DECKTIER 3
Take 2 shots and skip your next two turns.
RED DECKTIER 3
Take 2 shots and swap all your cards with someone.
RED DECKTIER 3
Take 3 drinks and move backward 5 spaces. You must do the new space. If no card on the new space you may place one down.
RED DECKTIER 3
Take 3 drinks and force someone else to drink 3.
RED DECKTIER 3
Take a shot and roll again; if you roll even, take another shot and roll again; keep going until you roll odds.
RED DECKTIER 3
Take 3 drinks and give someone a challenge from your hand. Discard it afterwards
RED DECKTIER 3
Drink 3 and choose someone else to lose their next turn.
RED DECKTIER 3
Give someone a Tier 3 challenge card; if they fail, they finish their drink. If you can't you finish your drink.
RED DECKTIER 3
Give a challenge card to any player; if they succeed, you lose your next turn.
RED DECKTIER 3
Give someone a challenge card; if they refuse, they move to the inner ring.
RED DECKTIER 3
Give a challenge card to the player of your choice; if they complete it, you take 2 shots.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.
WHITE DECKTIER 5
Play this at anytime. You don't take any drinks or shots until your next turn.